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Categories

Categories describe the problems projects address, independently of artifact type. A project has one primary category and may have up to two secondary categories.

Use caseFinance7 Use casePayments & commerce7 Use caseAssets & tokenization10 Use caseIdentity, naming & privacy6 Use caseGovernance & coordination1 Use caseInteroperability, messaging & data4 Use caseGaming & virtual worlds1 Use caseSocial, creator & content5 Use caseSecurity, custody & account management20 Use caseNetwork operations11 Use caseDeveloper experience17 Use caseEducation, research & ecosystem2 Use caseUtility, storage & compute2