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Categories
Categories describe the problems projects address, independently of artifact type. A project has one primary category and may have up to two secondary categories.
Use caseFinance7
Use casePayments & commerce7
Use caseAssets & tokenization10
Use caseIdentity, naming & privacy6
Use caseGovernance & coordination1
Use caseInteroperability, messaging & data4
Use caseGaming & virtual worlds1
Use caseSocial, creator & content5
Use caseSecurity, custody & account management20
Use caseNetwork operations11
Use caseDeveloper experience17
Use caseEducation, research & ecosystem2
Use caseUtility, storage & compute2